FIFA 14 delivers the last great generation

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Friday, October 11, 2013 By Unknown


The season has begun! We have entered fully into the new football season covering the end of the 2013 and the end of summer 2014, putting the icing on the grill with the World Cup, where Spain will win the title of champion of the world. Meanwhile, to satisfy the pleasures of earthly human species have, as the best example, 'FIFA 14', the next installment in EA Sports breaking into our consoles and PC in order to give us hours and hours of fun and good times. 

The American company leading developer of sports video games gives us another year without missing the appointment and must, the football game that has reigned in recent years. Some, myself included, we think that FIFA 14 for consoles of the current generation would be simple because it delivers more eye - and money - were focused on PlayStation 4 or Xbox One and their respective delivery. For those who think that we are wrong, FIFA 14 for PlayStation 3 and 360 has continued to evolve without being able to influence the parallel development with the title of new generation.
Have returned to create a complete set, compact, with news and refinements over the previous installment, still with the aim of not going to rest until everything possible closer to the reality of that, for us, is the beautiful game. While complaints about things that have been implemented years ago, it is true that EA Sports has always relied on what was included good idea, and if not quite materialize or be well included, still working on it for next year not the focus of criticism, and with these premises to the title we compete this text.


Smoke and Mirrors

From first looks like the game is more or less the same as the previous year, which was developing well in 'FIFA 13' you can do this 'FIFA 14', but that will lead to another error. For now, all experienced player in this genre will notice that the game has changed pace. Now develop games more leisurely, more harmonious and where raw touch, finding gaps between the defenders and, of course, in order not to make mistakes that can cost us goals for taking hasty decisions or too prance with the ball.

This we perceive from the first moment. If one of the main innovations of the previous year were one-touch controls, and this year it goes a step further and we have to talk about ball control, but not only the first contact, if not control in general, both the tame the ball and its conduct. The first thing we see is that no more, turning around like robots playing only the steering joystick. This year the money can not be made lightly because the players do not respond so effectively, something that resembles reality, and you notice difference in this respect between players big and clumsy compared to the small but skilled.
Therefore we control Spoken constant feeling that the ball is never 100 % under our control and in 'FIFA 14' is given this more than ever. In a twist and a bit of back pressure we can see how our panel can see the ball away despite himself. Another consequence of not having the complete ball control we see on driving. Now we can go jogging and sprinting press the button we see how the ball away substantially from our foot, depending on the angle you press in the direction the ball will have more or less stuck, according to the more or less abrupt changes in our history.

All this is fine, it is certain that the ball is an entity outside the player, but it is difficult to apply it to a football game, but in this case the title is perhaps nowhere better implemented this idea. But it has its black holes. The first thing I see is that we have tried to emphasize both get into your head not abuse redirection now rotate players rough is a real bad problem where I spend most of the time, if it is true that he hated other years people could haggle simply moving the left analog nonstop until I had his back and left. I have scored a handful of goals because the game does a player need too long to turn on itself, and this is not true at all, at least not in this exponent. We can also use it in our favor, but feel that we are taking advantage of the helplessness that causes the game.

Changes in the control

The buttons remain the same for almost everyone, but we have a couple of adjustments that are worthy of mention, because more than one can catch him offside when he finds out. First will point that no longer require dribbling down the left trigger ( L2/LT ), but it now just simply check the movements of the right stick to carry them out. This saves time and facilitate the execution of the watermarks. The trouble is that now the right stick does not always respond to changes of pace and give it long, and it is true that there is, but today I'm not sure yet how it's done.
And why now the left trigger it ? Well now is to cover the ball between the opponent and get the ball using your body, strength and ability to protect the ball control. With this tool we are able to assess our options for getting out of tight spots, or wait to the side to double us by the band to give it long, or just to turn on ourselves and break out of hand. It also serves to protect the ball in a race where we see that the defender can use his strength to finish birlándonos the ball.

The physicist is important

Another aspect that I see that have changed considerably in its conception to the time of playing is the theme of physical contact between players. Now more than ever it feels like a power player may use force to steal the ball, and this power is controlled to perfection central and Ramos, Pique, Kompany and many others. If we find a powerful and fast core will have taken a gem.

Unlike last year, we can see how the referees are more lenient with loads and contacts now giving us more of court at the time of dealing with opponents. In this respect it is true that sometimes if you bring an attacker who does not stand on his physical strength you feel powerless before the mastodons blowing move you, and sometimes it misses you piten any lack of those who always exclaims " That's not lack referee ". It seems that we are never happy with those who give us, but they should switch, because it is true that now you can abuse people like Messi, El Shaarawy, Di Maria, Ruben Castro and Jesus Navas.

Find the hole, Stand out and beat the keeper

As mentioned before, the tempo has dropped significantly, which is why we must now pamper the ball more, better secure the passes, moving the ball from one side to another and find the gaps and imperfections to leave us to take advantage of the defenders fast as we can. Are more real now plays the famous tiki -taka, uncheck one-touch passes, walls, a deli and gently push the end against the screen. Sometimes passes are poorly connected that leave us the ball back to where we wanted or just does not come with the power required to reach its destination. We must protect and value now more possession.

One of the things that I like about this year is that high back deep passes ( L1 + Triangle ) again become too abusive. These passes in real life are quite complicated, because the pin must have the ability to elevate the ball precisely calculate the speed of the front clear and put it in the place where the defense does not come for a few centimeters. and unfortunately there are too many such centers in panties that leave us to defenses. Sometimes the plants themselves are blocked that second that makes it no longer can get to take the ram, or just too measured for centers carrying the pin name on his back.

On the other hand it is now easier dialing head. While previous titles you stayed with stupid face when people like you missed a goal Llorente almost at the finish line and came out on top, and you pateabas YouTube looking for a video where Llorente failed that, and you said to yourself that was impossible, it could not happen and less every few minutes. Now this is not usually given, is that if we connect the attack from the headers are more intent than ever, sometimes maybe too much. It is having many complaints that is marked too, and it's true. EA Sports has said it will try to balance the high passes through and headed goals in the next patch is brewing as you read these words.

New to the game modes
It is always a must to comment that news includes the title as updated to the present, and all companies always looking to introduce new aspects to the game does not look like a sticker in their mechanics than it was the previous release. In the case of sports games and given the advanced age of the generation that is bottoming out, this aspect is difficult, so we will not see any new game mode and we have not before, although some variation thereof.

First I will speak of the weight is carried strong offline mode of FIFA 14 Career Mode. As you know we can take the reins of a team, deciding many things in the offices and in the locker room, but also can play the games. It is a typical way and sitting on the foundation that we all must know, but this year incorporates new touches that give a little more depth to this mode.

One of the changes we see in the way of doing the signings, as we no longer have to perform a search for the position you want and find the average that we look good and see the price and that's... now we have the Global Transfer Network, a system that we placing scouts for different geographic areas and they are responsible for reporting players report to us that interest us. What changes is that we give a survey of its qualities, a scale, and if we dig deeper and be up to us, but gives a touch more excitement. As a note to say that we can disable the signings in the first season, to play at least the first year with the templates that we know today. Little else has changed apart from this, we continue to have a subsidiary, coach combine our efforts with the national coach, etc..

Secondly we still game modes life as friendly matches where we can continue to activate the Match Day, which gives an idea of the real form teams that are week after week if the team wins the weekend in real life is increased a little team and are constantly evolving and a squad will not be the same a week than another. This year seems to be more active on Match Day, or at least we can see what affects stats, something we could not see last year. Now we put a +3 -2 resistor or theft, for example, depending on the player's performance in the last day. It also tells us how much it has gone up / down the average week to week.

Personally I really like this, to throw parties with colleagues comes in handy, because if maybe the Real Betis starts with 3.5 stars and is just in the Christmas holidays UEFA positions and excellent shape, we can see reflected from week to week and see how the team increases. On the contrary, I am not convinced that constant fluctuation leagues to conduct because normally you choose a team and keep the league with friends, and no longer depends on you, so if you suffer your computer down, and if you put some stars to make the top of the league, may not be able to ensure compliance with the rule because of Match Day.

We continue to have new evidence of training, Be a Pro, FIFA Ultimate Team, which this year includes new features such as customizing profiles or Xbox players can enjoy Legends like Bergkamp, Ljungberg Pele. On the leagues do not we fall short again this year, reaching 26 leagues, among which are the first and Spanish second division four English divisions, two in Italy, France, Germany and since then a division for other countries such as Scotland, Belgium, Netherlands, Portugal, Russia and includes juicy news surprise as the league of Argentina in full, along with Chile and Colombia. In Rest of World highlights Shakhtar Donetsk, Galatasaray and a couple of teams playing in Division B of his country, and Independent Palmeiras in Brazil and Argentina respectively. To end this section remember the existence of the store, where you can buy kits, boots, a new cast of goal celebrations and other curious items.

Football is not the same without the online

I am happy to announce that this year EA Sports has rid of the damn online pass, and we should not enter anything in order to play online, take the game to a friend's house, lend or sell a season. I think it's a success that have been removed and leave us the legitimacy of the product 100 % the real owner, it's us. After discussing this mean that returns Seasons mode, hardly much news, keeping its 10 divisions and adding some more to collect glasses.

As a novelty we Seasons Coop mode, where we can do the same as in classical Seasons but playing alongside a colleague, each in its console a success. The servers at the moment are going pretty well and I have not noticed connection problems. One thing to note is that now if you leave the game before the 5th minute we take for lost anyway, so that ended that scoring in the first play and the opponent you out.

And how the game looks ?

On the technical talk about the graphics, which unfortunately does not change too much but it seems more polished and smoothed everything in 'FIFA 13'. It was expected this. What I do find it a tad better is the set of animations in the actions of the players, both in the race, and the conduct trot, turning, jumping and so on. Any tasks that have advanced animations for PlayStation 3 and Xbox 360 will be worth to imagine that PlayStation 4 and Xbox One, so we took advantage of that and we will see some new gestures to control a motor actions continuity shooting, some countries more forced and others.

The impact engine substantially improves, being now a delight to see as two players play a ball, tucking the shoulder, elbow pushing, grabbing the opponent or even more aggressive. It is true that in the previous game there were situations a little bizarre, but this year is much improved physics of bodies and the ball.

The GUI menus has changed for the better, provided more accessibility and speed when accessing frequently used modalities or navigate between the tabs with back buttons. Anyway there are times when transitions are slowed movement through menus, moving equipment or to make changes to the templates. The right stick is now a feature in the menus, for example to pause the game can change the alignment with the touch of analog, without having to go into team management to do so.
The fan noise also returns to keep up with 36 songs played many musical genres, including pop, rock, R & B, rap or electronic music. As always accompany us to liven up load times and menus, we can not complain.

Conclusion

FIFA 14 is a very complete soccer game, where EA Sports has not wanted to take delivery as most, if not spent forces and resources to get a degree that falls short of what we expected, the problem is that perhaps he has not succeeded for all, there is the risk of innovation. The game looks far more realistic and slower in most cases, but are passed on the slow turning of some players, and can become desperate. Couple that with the ease of re- take the high passes through, the number of goals that will make head or that second players suffer paralysis sometimes, and there are things that frustrate.


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Samir Drissi 31, Web developer, designer,blogger,passionate by the world of web.

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